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<?php /** * Joomla! Content Management System * * @copyright (C) 2009 Open Source Matters, Inc. <https://www.joomla.org> * @license GNU General Public License version 2 or later; see LICENSE.txt */ namespace Joomla\CMS\Access; defined('JPATH_PLATFORM') or die; use Joomla\Utilities\ArrayHelper; use Joomla\CMS\Table\Asset; /** * Class that handles all access authorisation routines. * * @since 1.7.0 */ class Access { /** * Array of view levels * * @var array * @since 1.7.0 */ protected static $viewLevels = array(); /** * Array of rules for the asset * * @var array * @since 1.7.0 */ protected static $assetRules = array(); /** * Array of identities for asset rules * * @var array * @since 1.7.0 */ protected static $assetRulesIdentities = array(); /** * Array of permissions for an asset type * (Array Key = Asset ID) * Also includes the rules string for the asset * * @var array * @since 1.7.0 * @deprecated 3.7.0 No replacement. Will be removed in 4.0. */ protected static $assetPermissionsById = array(); /** * Array of permissions for an asset type * (Array Key = Asset Name) * * @var array * @since 1.7.0 * @deprecated 3.7.0 No replacement. Will be removed in 4.0. */ protected static $assetPermissionsByName = array(); /** * Array of the permission parent ID mappings * * @var array * @since 1.7.0 */ protected static $assetPermissionsParentIdMapping = array(); /** * Array of asset types that have been preloaded * * @var array * @since 1.7.0 */ protected static $preloadedAssetTypes = array(); /** * Array of loaded user identities * * @var array * @since 1.7.0 */ protected static $identities = array(); /** * Array of user groups. * * @var array * @since 1.7.0 */ protected static $userGroups = array(); /** * Array of user group paths. * * @var array * @since 1.7.0 */ protected static $userGroupPaths = array(); /** * Array of cached groups by user. * * @var array * @since 1.7.0 */ protected static $groupsByUser = array(); /** * Array of preloaded asset names and ids (key is the asset id). * * @var array * @since 3.7.0 */ protected static $preloadedAssets = array(); /** * The root asset id. * * @var integer * @since 3.7.0 */ protected static $rootAssetId = null; /** * Method for clearing static caches. * * @return void * * @since 1.7.3 */ public static function clearStatics() { self::$viewLevels = array(); self::$assetRules = array(); self::$assetRulesIdentities = array(); self::$assetPermissionsParentIdMapping = array(); self::$preloadedAssetTypes = array(); self::$identities = array(); self::$userGroups = array(); self::$userGroupPaths = array(); self::$groupsByUser = array(); self::$preloadedAssets = array(); self::$rootAssetId = null; // The following properties are deprecated since 3.7.0 and will be removed in 4.0. self::$assetPermissionsById = array(); self::$assetPermissionsByName = array(); } /** * Method to check if a user is authorised to perform an action, optionally on an asset. * * @param integer $userId Id of the user for which to check authorisation. * @param string $action The name of the action to authorise. * @param integer|string $assetKey The asset key (asset id or asset name). null fallback to root asset. * @param boolean $preload Indicates whether preloading should be used. * * @return boolean|null True if allowed, false for an explicit deny, null for an implicit deny. * * @since 1.7.0 */ public static function check($userId, $action, $assetKey = null, $preload = true) { // Sanitise inputs. $userId = (int) $userId; $action = strtolower(preg_replace('#[\s\-]+#', '.', trim($action))); if (!isset(self::$identities[$userId])) { // Get all groups against which the user is mapped. self::$identities[$userId] = self::getGroupsByUser($userId); array_unshift(self::$identities[$userId], $userId * -1); } return self::getAssetRules($assetKey, true, true, $preload)->allow($action, self::$identities[$userId]); } /** * Method to preload the Rules object for the given asset type. * * @param integer|string|array $assetTypes The type or name of the asset (e.g. 'com_content.article', 'com_menus.menu.2'). * Also accepts the asset id. An array of asset type or a special * 'components' string to load all component assets. * @param boolean $reload Set to true to reload from database. * * @return boolean True on success. * * @since 1.6 * @note This method will return void in 4.0. */ public static function preload($assetTypes = 'components', $reload = false) { // If sent an asset id, we first get the asset type for that asset id. if (is_numeric($assetTypes)) { $assetTypes = self::getAssetType($assetTypes); } // Check for default case: $isDefault = is_string($assetTypes) && in_array($assetTypes, array('components', 'component')); // Preload the rules for all of the components. if ($isDefault) { self::preloadComponents(); return true; } // If we get to this point, this is a regular asset type and we'll proceed with the preloading process. if (!is_array($assetTypes)) { $assetTypes = (array) $assetTypes; } foreach ($assetTypes as $assetType) { self::preloadPermissions($assetType, $reload); } return true; } /** * Method to recursively retrieve the list of parent Asset IDs * for a particular Asset. * * @param string $assetType The asset type, or the asset name, or the extension of the asset * (e.g. 'com_content.article', 'com_menus.menu.2', 'com_contact'). * @param integer $assetId The numeric asset id. * * @return array List of ancestor ids (includes original $assetId). * * @since 1.6 */ protected static function getAssetAncestors($assetType, $assetId) { // Get the extension name from the $assetType provided $extensionName = self::getExtensionNameFromAsset($assetType); // Holds the list of ancestors for the Asset ID: $ancestors = array(); // Add in our starting Asset ID: $ancestors[] = (int) $assetId; // Initialize the variable we'll use in the loop: $id = (int) $assetId; while ($id !== 0) { if (isset(self::$assetPermissionsParentIdMapping[$extensionName][$id])) { $id = (int) self::$assetPermissionsParentIdMapping[$extensionName][$id]->parent_id; if ($id !== 0) { $ancestors[] = $id; } } else { // Add additional case to break out of the while loop automatically in // the case that the ID is non-existent in our mapping variable above. break; } } return $ancestors; } /** * Method to retrieve the list of Asset IDs and their Parent Asset IDs * and store them for later usage in getAssetRules(). * * @param string $assetType The asset type, or the asset name, or the extension of the asset * (e.g. 'com_content.article', 'com_menus.menu.2', 'com_contact'). * * @return array List of asset ids (includes parent asset id information). * * @since 1.6 * @deprecated 3.7.0 No replacement. Will be removed in 4.0. */ protected static function &preloadPermissionsParentIdMapping($assetType) { // Get the extension name from the $assetType provided $extensionName = self::getExtensionNameFromAsset($assetType); if (!isset(self::$assetPermissionsParentIdMapping[$extensionName])) { // Get the database connection object. $db = \JFactory::getDbo(); // Get a fresh query object: $query = $db->getQuery(true); // Build the database query: $query->select('a.id, a.parent_id'); $query->from('#__assets AS a'); $query->where('(a.name LIKE ' . $db->quote($extensionName . '.%') . ' OR a.name = ' . $db->quote($extensionName) . ' OR a.id = 1)'); // Get the Name Permission Map List $db->setQuery($query); $parentIdMapping = $db->loadObjectList('id'); self::$assetPermissionsParentIdMapping[$extensionName] = &$parentIdMapping; } return self::$assetPermissionsParentIdMapping[$extensionName]; } /** * Method to retrieve the Asset Rule strings for this particular * Asset Type and stores them for later usage in getAssetRules(). * Stores 2 arrays: one where the list has the Asset ID as the key * and a second one where the Asset Name is the key. * * @param string $assetType The asset type, or the asset name, or the extension of the asset * (e.g. 'com_content.article', 'com_menus.menu.2', 'com_contact'). * @param boolean $reload Reload the preloaded assets. * * @return boolean True * * @since 1.6 * @note This function will return void in 4.0. */ protected static function preloadPermissions($assetType, $reload = false) { // Get the extension name from the $assetType provided $extensionName = self::getExtensionNameFromAsset($assetType); // If asset is a component, make sure that all the component assets are preloaded. if ((isset(self::$preloadedAssetTypes[$extensionName]) || isset(self::$preloadedAssetTypes[$assetType])) && !$reload) { return true; } !JDEBUG ?: \JProfiler::getInstance('Application')->mark('Before Access::preloadPermissions (' . $extensionName . ')'); // Get the database connection object. $db = \JFactory::getDbo(); $extraQuery = $db->qn('name') . ' = ' . $db->q($extensionName) . ' OR ' . $db->qn('parent_id') . ' = 0'; // Get a fresh query object. $query = $db->getQuery(true) ->select($db->qn(array('id', 'name', 'rules', 'parent_id'))) ->from($db->qn('#__assets')) ->where($db->qn('name') . ' LIKE ' . $db->q($extensionName . '.%') . ' OR ' . $extraQuery); // Get the permission map for all assets in the asset extension. $assets = $db->setQuery($query)->loadObjectList(); self::$assetPermissionsParentIdMapping[$extensionName] = array(); // B/C Populate the old class properties. They are deprecated since 3.7.0 and will be removed in 4.0. self::$assetPermissionsById[$assetType] = array(); self::$assetPermissionsByName[$assetType] = array(); foreach ($assets as $asset) { self::$assetPermissionsParentIdMapping[$extensionName][$asset->id] = $asset; self::$preloadedAssets[$asset->id] = $asset->name; // B/C Populate the old class properties. They are deprecated since 3.7.0 and will be removed in 4.0. self::$assetPermissionsById[$assetType][$asset->id] = $asset; self::$assetPermissionsByName[$assetType][$asset->name] = $asset; } // Mark asset type and it's extension name as preloaded. self::$preloadedAssetTypes[$assetType] = true; self::$preloadedAssetTypes[$extensionName] = true; !JDEBUG ?: \JProfiler::getInstance('Application')->mark('After Access::preloadPermissions (' . $extensionName . ')'); return true; } /** * Method to preload the Rules objects for all components. * * Note: This will only get the base permissions for the component. * e.g. it will get 'com_content', but not 'com_content.article.1' or * any more specific asset type rules. * * @return array Array of component names that were preloaded. * * @since 1.6 */ protected static function preloadComponents() { // If the components already been preloaded do nothing. if (isset(self::$preloadedAssetTypes['components'])) { return array(); } !JDEBUG ?: \JProfiler::getInstance('Application')->mark('Before Access::preloadComponents (all components)'); // Add root to asset names list. $components = array('root.1'); // Add enabled components to asset names list. foreach (\JComponentHelper::getComponents() as $component) { if ($component->enabled) { $components[] = $component->option; } } // Get the database connection object. $db = \JFactory::getDbo(); // Get the asset info for all assets in asset names list. $query = $db->getQuery(true) ->select($db->qn(array('id', 'name', 'rules', 'parent_id'))) ->from($db->qn('#__assets')) ->where($db->qn('name') . ' IN (' . implode(',', $db->quote($components)) . ')'); // Get the Name Permission Map List $assets = $db->setQuery($query)->loadObjectList(); $rootAsset = null; // First add the root asset and save it to preload memory and mark it as preloaded. foreach ($assets as &$asset) { if ((int) $asset->parent_id === 0) { $rootAsset = $asset; self::$rootAssetId = $asset->id; self::$preloadedAssetTypes[$asset->name] = true; self::$preloadedAssets[$asset->id] = $asset->name; self::$assetPermissionsParentIdMapping[$asset->name][$asset->id] = $asset; unset($asset); break; } } // Now create save the components asset tree to preload memory. foreach ($assets as $asset) { if (!isset(self::$assetPermissionsParentIdMapping[$asset->name])) { self::$assetPermissionsParentIdMapping[$asset->name] = array($rootAsset->id => $rootAsset, $asset->id => $asset); self::$preloadedAssets[$asset->id] = $asset->name; } } // Mark all components asset type as preloaded. self::$preloadedAssetTypes['components'] = true; !JDEBUG ?: \JProfiler::getInstance('Application')->mark('After Access::preloadComponents (all components)'); return $components; } /** * Method to check if a group is authorised to perform an action, optionally on an asset. * * @param integer $groupId The path to the group for which to check authorisation. * @param string $action The name of the action to authorise. * @param integer|string $assetKey The asset key (asset id or asset name). null fallback to root asset. * @param boolean $preload Indicates whether preloading should be used. * * @return boolean True if authorised. * * @since 1.7.0 */ public static function checkGroup($groupId, $action, $assetKey = null, $preload = true) { // Sanitize input. $groupId = (int) $groupId; $action = strtolower(preg_replace('#[\s\-]+#', '.', trim($action))); return self::getAssetRules($assetKey, true, true, $preload)->allow($action, self::getGroupPath($groupId)); } /** * Gets the parent groups that a leaf group belongs to in its branch back to the root of the tree * (including the leaf group id). * * @param mixed $groupId An integer or array of integers representing the identities to check. * * @return mixed True if allowed, false for an explicit deny, null for an implicit deny. * * @since 1.7.0 */ protected static function getGroupPath($groupId) { // Load all the groups to improve performance on intensive groups checks $groups = \JHelperUsergroups::getInstance()->getAll(); if (!isset($groups[$groupId])) { return array(); } return $groups[$groupId]->path; } /** * Method to return the Rules object for an asset. The returned object can optionally hold * only the rules explicitly set for the asset or the summation of all inherited rules from * parent assets and explicit rules. * * @param integer|string $assetKey The asset key (asset id or asset name). null fallback to root asset. * @param boolean $recursive True to return the rules object with inherited rules. * @param boolean $recursiveParentAsset True to calculate the rule also based on inherited component/extension rules. * @param boolean $preload Indicates whether preloading should be used. * * @return Rules Rules object for the asset. * * @since 1.7.0 * @note The non preloading code will be removed in 4.0. All asset rules should use asset preloading. */ public static function getAssetRules($assetKey, $recursive = false, $recursiveParentAsset = true, $preload = true) { // Auto preloads the components assets and root asset (if chosen). if ($preload) { self::preload('components'); } // When asset key is null fallback to root asset. $assetKey = self::cleanAssetKey($assetKey); // Auto preloads assets for the asset type (if chosen). if ($preload) { self::preload(self::getAssetType($assetKey)); } // Get the asset id and name. $assetId = self::getAssetId($assetKey); // If asset rules already cached em memory return it (only in full recursive mode). if ($recursive && $recursiveParentAsset && $assetId && isset(self::$assetRules[$assetId])) { return self::$assetRules[$assetId]; } // Get the asset name and the extension name. $assetName = self::getAssetName($assetKey); $extensionName = self::getExtensionNameFromAsset($assetName); // If asset id does not exist fallback to extension asset, then root asset. if (!$assetId) { if ($extensionName && $assetName !== $extensionName) { \JLog::add('No asset found for ' . $assetName . ', falling back to ' . $extensionName, \JLog::WARNING, 'assets'); return self::getAssetRules($extensionName, $recursive, $recursiveParentAsset, $preload); } if (self::$rootAssetId !== null && $assetName !== self::$preloadedAssets[self::$rootAssetId]) { \JLog::add('No asset found for ' . $assetName . ', falling back to ' . self::$preloadedAssets[self::$rootAssetId], \JLog::WARNING, 'assets'); return self::getAssetRules(self::$preloadedAssets[self::$rootAssetId], $recursive, $recursiveParentAsset, $preload); } } // Almost all calls can take advantage of preloading. if ($assetId && isset(self::$preloadedAssets[$assetId])) { !JDEBUG ?: \JProfiler::getInstance('Application')->mark('Before Access::getAssetRules (id:' . $assetId . ' name:' . $assetName . ')'); // Collects permissions for each asset $collected = array(); // If not in any recursive mode. We only want the asset rules. if (!$recursive && !$recursiveParentAsset) { $collected = array(self::$assetPermissionsParentIdMapping[$extensionName][$assetId]->rules); } // If there is any type of recursive mode. else { $ancestors = array_reverse(self::getAssetAncestors($extensionName, $assetId)); foreach ($ancestors as $id) { // If full recursive mode, but not recursive parent mode, do not add the extension asset rules. if ($recursive && !$recursiveParentAsset && self::$assetPermissionsParentIdMapping[$extensionName][$id]->name === $extensionName) { continue; } // If not full recursive mode, but recursive parent mode, do not add other recursion rules. if (!$recursive && $recursiveParentAsset && self::$assetPermissionsParentIdMapping[$extensionName][$id]->name !== $extensionName && (int) self::$assetPermissionsParentIdMapping[$extensionName][$id]->id !== $assetId) { continue; } // If empty asset to not add to rules. if (self::$assetPermissionsParentIdMapping[$extensionName][$id]->rules === '{}') { continue; } $collected[] = self::$assetPermissionsParentIdMapping[$extensionName][$id]->rules; } } /** * Hashing the collected rules allows us to store * only one instance of the Rules object for * Assets that have the same exact permissions... * it's a great way to save some memory. */ $hash = md5(implode(',', $collected)); if (!isset(self::$assetRulesIdentities[$hash])) { $rules = new Rules; $rules->mergeCollection($collected); self::$assetRulesIdentities[$hash] = $rules; } // Save asset rules to memory cache(only in full recursive mode). if ($recursive && $recursiveParentAsset) { self::$assetRules[$assetId] = self::$assetRulesIdentities[$hash]; } !JDEBUG ?: \JProfiler::getInstance('Application')->mark('After Access::getAssetRules (id:' . $assetId . ' name:' . $assetName . ')'); return self::$assetRulesIdentities[$hash]; } // Non preloading code. Use old slower method, slower. Only used in rare cases (if any) or without preloading chosen. \JLog::add('Asset ' . $assetKey . ' permissions fetch without preloading (slower method).', \JLog::INFO, 'assets'); !JDEBUG ?: \JProfiler::getInstance('Application')->mark('Before Access::getAssetRules (assetKey:' . $assetKey . ')'); // There's no need to process it with the recursive method for the Root Asset ID. if ((int) $assetKey === 1) { $recursive = false; } // Get the database connection object. $db = \JFactory::getDbo(); // Build the database query to get the rules for the asset. $query = $db->getQuery(true) ->select($db->qn(($recursive ? 'b.rules' : 'a.rules'), 'rules')) ->select($db->qn(($recursive ? array('b.id', 'b.name', 'b.parent_id') : array('a.id', 'a.name', 'a.parent_id')))) ->from($db->qn('#__assets', 'a')); // If the asset identifier is numeric assume it is a primary key, else lookup by name. $assetString = is_numeric($assetKey) ? $db->qn('a.id') . ' = ' . $assetKey : $db->qn('a.name') . ' = ' . $db->q($assetKey); $extensionString = ''; if ($recursiveParentAsset && ($extensionName !== $assetKey || is_numeric($assetKey))) { $extensionString = ' OR ' . $db->qn('a.name') . ' = ' . $db->q($extensionName); } $recursiveString = $recursive ? ' OR ' . $db->qn('a.parent_id') . ' = 0' : ''; $query->where('(' . $assetString . $extensionString . $recursiveString . ')'); // If we want the rules cascading up to the global asset node we need a self-join. if ($recursive) { $query->join('LEFT', $db->qn('#__assets', 'b') . ' ON b.lft <= a.lft AND b.rgt >= a.rgt') ->order($db->qn('b.lft')); } // Execute the query and load the rules from the result. $result = $db->setQuery($query)->loadObjectList(); // Get the root even if the asset is not found and in recursive mode if (empty($result)) { $assets = new Asset($db); $query->clear() ->select($db->qn(array('id', 'name', 'parent_id', 'rules'))) ->from($db->qn('#__assets')) ->where($db->qn('id') . ' = ' . $db->q($assets->getRootId())); $result = $db->setQuery($query)->loadObjectList(); } $collected = array(); foreach ($result as $asset) { $collected[] = $asset->rules; } // Instantiate and return the Rules object for the asset rules. $rules = new Rules; $rules->mergeCollection($collected); !JDEBUG ?: \JProfiler::getInstance('Application')->mark('Before Access::getAssetRules <strong>Slower</strong> (assetKey:' . $assetKey . ')'); return $rules; } /** * Method to clean the asset key to make sure we always have something. * * @param integer|string $assetKey The asset key (asset id or asset name). null fallback to root asset. * * @return integer|string Asset id or asset name. * * @since 3.7.0 */ protected static function cleanAssetKey($assetKey = null) { // If it's a valid asset key, clean it and return it. if ($assetKey) { return strtolower(preg_replace('#[\s\-]+#', '.', trim($assetKey))); } // Return root asset id if already preloaded. if (self::$rootAssetId !== null) { return self::$rootAssetId; } // No preload. Return root asset id from Assets. $assets = new Asset(\JFactory::getDbo()); return $assets->getRootId(); } /** * Method to get the asset id from the asset key. * * @param integer|string $assetKey The asset key (asset id or asset name). * * @return integer The asset id. * * @since 3.7.0 */ protected static function getAssetId($assetKey) { static $loaded = array(); // If the asset is already an id return it. if (is_numeric($assetKey)) { return (int) $assetKey; } if (!isset($loaded[$assetKey])) { // It's the root asset. if (self::$rootAssetId !== null && $assetKey === self::$preloadedAssets[self::$rootAssetId]) { $loaded[$assetKey] = self::$rootAssetId; } else { $preloadedAssetsByName = array_flip(self::$preloadedAssets); // If we already have the asset name stored in preloading, example, a component, no need to fetch it from table. if (isset($preloadedAssetsByName[$assetKey])) { $loaded[$assetKey] = $preloadedAssetsByName[$assetKey]; } // Else we have to do an extra db query to fetch it from the table fetch it from table. else { $table = new Asset(\JFactory::getDbo()); $table->load(array('name' => $assetKey)); $loaded[$assetKey] = $table->id; } } } return (int) $loaded[$assetKey]; } /** * Method to get the asset name from the asset key. * * @param integer|string $assetKey The asset key (asset id or asset name). * * @return string The asset name (ex: com_content.article.8). * * @since 3.7.0 */ protected static function getAssetName($assetKey) { static $loaded = array(); // If the asset is already a string return it. if (!is_numeric($assetKey)) { return $assetKey; } if (!isset($loaded[$assetKey])) { // It's the root asset. if (self::$rootAssetId !== null && $assetKey === self::$rootAssetId) { $loaded[$assetKey] = self::$preloadedAssets[self::$rootAssetId]; } // If we already have the asset name stored in preloading, example, a component, no need to fetch it from table. elseif (isset(self::$preloadedAssets[$assetKey])) { $loaded[$assetKey] = self::$preloadedAssets[$assetKey]; } // Else we have to do an extra db query to fetch it from the table fetch it from table. else { $table = new Asset(\JFactory::getDbo()); $table->load($assetKey); $loaded[$assetKey] = $table->name; } } return $loaded[$assetKey]; } /** * Method to get the extension name from the asset name. * * @param integer|string $assetKey The asset key (asset id or asset name). * * @return string The extension name (ex: com_content). * * @since 1.6 */ public static function getExtensionNameFromAsset($assetKey) { static $loaded = array(); if (!isset($loaded[$assetKey])) { $assetName = self::getAssetName($assetKey); $firstDot = strpos($assetName, '.'); if ($assetName !== 'root.1' && $firstDot !== false) { $assetName = substr($assetName, 0, $firstDot); } $loaded[$assetKey] = $assetName; } return $loaded[$assetKey]; } /** * Method to get the asset type from the asset name. * * For top level components this returns "components": * 'com_content' returns 'components' * * For other types: * 'com_content.article.1' returns 'com_content.article' * 'com_content.category.1' returns 'com_content.category' * * @param integer|string $assetKey The asset key (asset id or asset name). * * @return string The asset type (ex: com_content.article). * * @since 1.6 */ public static function getAssetType($assetKey) { // If the asset is already a string return it. $assetName = self::getAssetName($assetKey); $lastDot = strrpos($assetName, '.'); if ($assetName !== 'root.1' && $lastDot !== false) { return substr($assetName, 0, $lastDot); } return 'components'; } /** * Method to return the title of a user group * * @param integer $groupId Id of the group for which to get the title of. * * @return string The title of the group * * @since 3.5 */ public static function getGroupTitle($groupId) { // Fetch the group title from the database $db = \JFactory::getDbo(); $query = $db->getQuery(true); $query->select('title') ->from('#__usergroups') ->where('id = ' . $db->quote($groupId)); $db->setQuery($query); return $db->loadResult(); } /** * Method to return a list of user groups mapped to a user. The returned list can optionally hold * only the groups explicitly mapped to the user or all groups both explicitly mapped and inherited * by the user. * * @param integer $userId Id of the user for which to get the list of groups. * @param boolean $recursive True to include inherited user groups. * * @return array List of user group ids to which the user is mapped. * * @since 1.7.0 */ public static function getGroupsByUser($userId, $recursive = true) { // Creates a simple unique string for each parameter combination: $storeId = $userId . ':' . (int) $recursive; if (!isset(self::$groupsByUser[$storeId])) { // TODO: Uncouple this from \JComponentHelper and allow for a configuration setting or value injection. if (class_exists('\JComponentHelper')) { $guestUsergroup = \JComponentHelper::getParams('com_users')->get('guest_usergroup', 1); } else { $guestUsergroup = 1; } // Guest user (if only the actually assigned group is requested) if (empty($userId) && !$recursive) { $result = array($guestUsergroup); } // Registered user and guest if all groups are requested else { $db = \JFactory::getDbo(); // Build the database query to get the rules for the asset. $query = $db->getQuery(true) ->select($recursive ? 'b.id' : 'a.id'); if (empty($userId)) { $query->from('#__usergroups AS a') ->where('a.id = ' . (int) $guestUsergroup); } else { $query->from('#__user_usergroup_map AS map') ->where('map.user_id = ' . (int) $userId) ->join('LEFT', '#__usergroups AS a ON a.id = map.group_id'); } // If we want the rules cascading up to the global asset node we need a self-join. if ($recursive) { $query->join('LEFT', '#__usergroups AS b ON b.lft <= a.lft AND b.rgt >= a.rgt'); } // Execute the query and load the rules from the result. $db->setQuery($query); $result = $db->loadColumn(); // Clean up any NULL or duplicate values, just in case $result = ArrayHelper::toInteger($result); if (empty($result)) { $result = array('1'); } else { $result = array_unique($result); } } self::$groupsByUser[$storeId] = $result; } return self::$groupsByUser[$storeId]; } /** * Method to return a list of user Ids contained in a Group * * @param integer $groupId The group Id * @param boolean $recursive Recursively include all child groups (optional) * * @return array * * @since 1.7.0 * @todo This method should move somewhere else */ public static function getUsersByGroup($groupId, $recursive = false) { // Get a database object. $db = \JFactory::getDbo(); $test = $recursive ? '>=' : '='; // First find the users contained in the group $query = $db->getQuery(true) ->select('DISTINCT(user_id)') ->from('#__usergroups as ug1') ->join('INNER', '#__usergroups AS ug2 ON ug2.lft' . $test . 'ug1.lft AND ug1.rgt' . $test . 'ug2.rgt') ->join('INNER', '#__user_usergroup_map AS m ON ug2.id=m.group_id') ->where('ug1.id=' . $db->quote($groupId)); $db->setQuery($query); $result = $db->loadColumn(); // Clean up any NULL values, just in case $result = ArrayHelper::toInteger($result); return $result; } /** * Method to return a list of view levels for which the user is authorised. * * @param integer $userId Id of the user for which to get the list of authorised view levels. * * @return array List of view levels for which the user is authorised. * * @since 1.7.0 */ public static function getAuthorisedViewLevels($userId) { // Only load the view levels once. if (empty(self::$viewLevels)) { // Get a database object. $db = \JFactory::getDbo(); // Build the base query. $query = $db->getQuery(true) ->select('id, rules') ->from($db->quoteName('#__viewlevels')); // Set the query for execution. $db->setQuery($query); // Build the view levels array. foreach ($db->loadAssocList() as $level) { self::$viewLevels[$level['id']] = (array) json_decode($level['rules']); } } // Initialise the authorised array. $authorised = array(1); // Check for the recovery mode setting and return early. $user = \JUser::getInstance($userId); $root_user = \JFactory::getConfig()->get('root_user'); if (($user->username && $user->username == $root_user) || (is_numeric($root_user) && $user->id > 0 && $user->id == $root_user)) { // Find the super user levels. foreach (self::$viewLevels as $level => $rule) { foreach ($rule as $id) { if ($id > 0 && self::checkGroup($id, 'core.admin')) { $authorised[] = $level; break; } } } return $authorised; } // Get all groups that the user is mapped to recursively. $groups = self::getGroupsByUser($userId); // Find the authorised levels. foreach (self::$viewLevels as $level => $rule) { foreach ($rule as $id) { if (($id < 0) && (($id * -1) == $userId)) { $authorised[] = $level; break; } // Check to see if the group is mapped to the level. elseif (($id >= 0) && in_array($id, $groups)) { $authorised[] = $level; break; } } } return $authorised; } /** * Method to return a list of actions for which permissions can be set given a component and section. * * @param string $component The component from which to retrieve the actions. * @param string $section The name of the section within the component from which to retrieve the actions. * * @return array List of actions available for the given component and section. * * @since 1.7.0 * @deprecated 4.0 Use Access::getActionsFromFile or Access::getActionsFromData instead. * @codeCoverageIgnore */ public static function getActions($component, $section = 'component') { \JLog::add(__METHOD__ . ' is deprecated. Use Access::getActionsFromFile or Access::getActionsFromData instead.', \JLog::WARNING, 'deprecated'); $actions = self::getActionsFromFile( JPATH_ADMINISTRATOR . '/components/' . $component . '/access.xml', "/access/section[@name='" . $section . "']/" ); if (empty($actions)) { return array(); } else { return $actions; } } /** * Method to return a list of actions from a file for which permissions can be set. * * @param string $file The path to the XML file. * @param string $xpath An optional xpath to search for the fields. * * @return boolean|array False if case of error or the list of actions available. * * @since 3.0.0 */ public static function getActionsFromFile($file, $xpath = "/access/section[@name='component']/") { if (!is_file($file) || !is_readable($file)) { // If unable to find the file return false. return false; } else { // Else return the actions from the xml. $xml = simplexml_load_file($file); return self::getActionsFromData($xml, $xpath); } } /** * Method to return a list of actions from a string or from an xml for which permissions can be set. * * @param string|\SimpleXMLElement $data The XML string or an XML element. * @param string $xpath An optional xpath to search for the fields. * * @return boolean|array False if case of error or the list of actions available. * * @since 3.0.0 */ public static function getActionsFromData($data, $xpath = "/access/section[@name='component']/") { // If the data to load isn't already an XML element or string return false. if ((!($data instanceof \SimpleXMLElement)) && (!is_string($data))) { return false; } // Attempt to load the XML if a string. if (is_string($data)) { try { $data = new \SimpleXMLElement($data); } catch (\Exception $e) { return false; } // Make sure the XML loaded correctly. if (!$data) { return false; } } // Initialise the actions array $actions = array(); // Get the elements from the xpath $elements = $data->xpath($xpath . 'action[@name][@title][@description]'); // If there some elements, analyse them if (!empty($elements)) { foreach ($elements as $action) { // Add the action to the actions array $actions[] = (object) array( 'name' => (string) $action['name'], 'title' => (string) $action['title'], 'description' => (string) $action['description'], ); } } // Finally return the actions array return $actions; } }
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